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I strongly suggest that you generate the field AFTER the first press, so that the first press is always safe. (I had first press deaths twice in a row, and this never happens in the original Minesweeper)

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You should've included the numbers too! The area is too narrow so winning or losing is mostly down to luck at this point.

That's fair! Thanks for the feedback!

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it's still fun though, I played for a little while :)

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lucky i found this game. this game need bigger area (maybe shift + A will go somewhere so we could get bigger keysweeper :D)

Thanks for playing! I agree the small play area is a bit of a problem. On the next pass on this one I'll definitely consider your idea. Also thanks for posting the vid! Super valuable cor seeing how other people play! 

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Could you add flagging to the game? maybe shift+the key to flag it. besides that, this is totally a cool game!

Solid idea! Thanks for that! If it's pretty easy to get in, I should be able to add it on the weekend. If not, might have to wait a bit longer. I've been trying to be strict about putting these down at the end of each week and continuing with the next prototype.

Thanks for playing!

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Seems like a pretty neat thing. I haven't looked yet at how you did this, but I have found something of an issue: the ' key (the one to the right of ;) expects English keyboard layout and doesn't respond to international keyboard, which is what I usually use.

I suspect you'll keep running into issues like that, whatever is causing this one, but it might be a good idea to keep it in mind for what you'll next use this for. :3

Hope you can put the input thing to good use.

Thanks for the feedback!

And totally--a major limitation in this prototype is that it's tightly coupled to the US-en QWERTY layout. For the future, I'm curious: were you pressing the key on your keyboard marked with the ' character on it, or pressing the key to the right of the ; key? If the second, does your ' key work to trigger the key in-game?

Thanks again!